- Some information in this article is outdated.
Contents
Usable Items
The Durability of any given game item is displayed in two different places: as a green bar at the bottom center of the icon of the item in question and as an onscreen statistic just above your stats(for example 102/300). When it reaches 0, a weapon won't shoot any more and a tool will break. As the Durability decreases, the damage of weapons and tool will decrease too. This is also indicated right hand of the durability above your stats.
Blocks
The Durability describes how many times you may hit a block with a full durable Appropriate Tool and full Stamina.
This is only a hypothetical factor because you always lose durability and stamina even during a swing. That's why you don't break Sand on the first hit using a Shovel.
Calculation
- One may calculate Durability using Hardness of a block and Block Damage of the Appropriate Tool.
- Due to the player losing Stamina even while swinging one must add one swing to the calculated amount if it is a whole number. If not one must round up.
Non-metallic items
- In order to calculate Durability for non-metalic items, you have to divide Hardness by the Block Damage of the Appropriate Tool and add one if whole number, or round up the quotient otherwise.
x = Hardness ÷ Block Damage (Appropriate Tool)
If x = Integer
Then Durability = x + 1
Else Durability = RoundUp(x)
Metallic items
- This is not true for metallic items. They tend to have no Appropriate Tool.
- Using a Pickaxe on metal is the best option but you inflict less damage. Most likely it's about 62.5% of the damage. This means 1.25 damage per swing (Full Durability and Stamina).
- In order to calculate Durability of a metallic item, you have to divide Hardness by the coefficient 1.25 and add one if whole number, or round up the quotient otherwise.
x = Hardness ÷ 1.25
If x = Integer
Then Durability = x + 1
Else Durability = RoundUp(x)
Examples
Calculated
Pickaxe
- Reinforced Concrete:
5.0 ÷ 2 = 2.5
RoundUp(2.5) = 3
Durability for Reinforced Concrete is 3. - Concrete:
4.0 ÷ 2 = 2
2 + 1 = 3
Durability for Concrete is 3. - Brick:
3.5 ÷ 2 = 1.75
RoundUp(1.75) = 2
Durability for Brick is 2.
Shovel
- Dirt:
0.6 ÷ 1 = 0.6
RoundUp(0.6) = 1
Durability for Dirt is 1. - Sand:
1.0 ÷ 1 = 1.0
1.0 + 1 = 2
Durability for Sand is 2.
Fireaxe
- Wood Planks:
0.5 ÷ 1 = 0.5
RoundUp(0.5) = 1
Durability for Wood Planks is 1. - Log Cabin Wood:
2.0 ÷ 1 = 2.0
2.0 + 1 = 3
Durability for Log Cabin Wood is 3.
Measured
- A Stone block breaks on the second hit with a Pickaxe. That makes a durability of two.
- A Cobblestone block breaks on the third hit with a Pickaxe. That makes a durability of three.
- A Wood Planks block breaks on the first hit with a Fireaxe. That makes a durability of one.
- A Dirt block breaks on the first hit with a Shovel. That makes a durability of one.
- A Pickaxe can be used to hit a block 300 times, the 301st time breaks the item. That makes the durability 300.