A Sniper Rifle is an type of ranged weapon in 7 Days to Die. It can be looted from Supply Crates, Shotgun Messiah Crates, Munitions Boxes, and Feral Zombies. It can also be crafted after reading the Sniper Rifle Schematic. The Sniper Rifle uses 762mm Bullets as Ammunition and can hold 5 cartridges. It has a Durability of 150 (meaning it will last for 150 shots). A Sniper Rifle will reload automatically or it can be done manually by pressing the reload key (default key 'R').
Before being able to craft a Sniper Rifle, the recipe must be unlocked. This is done by reading the required recipe book.
During combat, a Sniper Rifle is an extremely powerful long range Weapon and will kill almost all Zombies with a single head shot. Fitted with a telescopic sight, this Weapon can zoom in on distant targets and is perfect for taking out dangerous Zombies from a safe distance. It is also powerful at close range, although its small magazine means it will require frequent reloading. It is also an effective weapon for damaging blocks from a long range.
The required items are placed into the crafting grid in the positions as shown below.
The condition of a Sniper Rifle deteriorates with each use until eventually it will stop working and will need to be repaired. This can be done using a Weapon Repair Kit.
- One Weapon Repair Kit will restore 40 durability.
- With a durability of 150, four Weapon Repair Kits will be required to restore a fully depleted Sniper Rifle.
The example shown below is merely to illustrate the items needed as currently they can be placed into the crafting grid in any position.
|Crafting time: 0:05|
A Sniper Rifle can be dismantled by placing it into the output slot of the crafting grid. This will break the weapon down into its component state, and display the parts in the main crafting grid. The player can then remove the parts and place them into their bag or tool belt.
Players who have read the appropriate Recipe Book can also use this method to upgrade gun parts in the weapon to a higher quality. To do so, remove the desired gun part from the crafting grid, and replace it with a similar gun part of higher quality. Note that this action must be done in a specific order. You cannot first drag the NEW gun part onto the crafting grid and "swap" it with the OLD one. You must first drag the OLD gun part off of the crafting grid and replace or swap it with the NEW one.
Any player can place the weapon in the output slot, observe the weapon's component gun parts, and remove it from the output slot again without dismantling it. This action will also automatically unload the bullets into their bag or tool belt.
However, although any player can dismantle a weapon, only players who have read the appropriate Recipe Book can reassemble or upgrade it. Players without this knowledge should never remove any gun parts from the crafting grid, unless they intend to permanently dismantle the weapon.
The player can place a Sniper Rifle into a Forge and it will be melted down into iron. Each Sniper Rifle will produce 8.0 lbs of iron.
A Sniper Rifle can be scrapped by placing it into the center of the crafting grid to craft Scrap Iron.
|Scrapping time: 0:16|
- A Sniper Rifle, like all weapons, can destroy blocks and structures.
- A Sniper Rifle is most frequently found in the tall buildings, like the M-136 Rocket Launcher.
- A Sniper Rifle, when scoped at far away targets at night, seems to ignore the darkness and act as night vision.
- The model used in the game closely resembles the Heckler&Koch MSG90, the shorter, lighter, military version of a PSG1. This gun is in reality highly unlikely to be found in the Zombie Apocalypse, as less than 400 PSG1 rifles have ever been imported into the United States. This could explain its rare nature compared to other weapons.
- The new Modell looks like the Remington R11 RSASS.
- With the recent updates, the model has been changed to a much more detailed model, now based on the Remington R11 RSASS (Remington Semi Automatic Sniper System), a much more realistic weapon considering the game setting. Functionally it has remained more or less identical, however.