BrainBread 2 - CyberCon, the notorious global corporation, aspired to deliver to the world something that would change the fate of humanity. What the world wasn't ready for however... Was CyberCon's true intentions.
Their schemes had been controversial to most before, but their newest idea seemed almost too perfect. A much sinister secret was about to be exposed. CyberCon's project involved the development of neuro-hub chips. They succeeded and became a phenomenon, later becoming a mandatory law to have them implanted at birth using state of the art surgery and cutting edge technology. CyberCon were granted this permission from the government.
The controversy was covered up and very little was known how it was done. The technology was seen by many around the world as a major breakthrough that could cure blindness, deafness, disease, and a huge boost in performance for modern day life. It was further aiding as a gateway to easier communication and enhanced capabilities. This was the next milestone in human history. However, good things must always come to an end.
And CyberCon's true colors are yet to be revealed.Features 5 Unique gamemodes. Over 20 unique weapons, including akimbo weapons! Extreme amounts of gore & gibbing, this is your lovely grindhouse-gore movie! Over 100 unique skill combinations. A global profile system/leveling system. Play as a zombie, evolve as a zombie using your special zombie skill tree to your advantage! Modding friendly, customize your own soundsets for any of the npcs, make your own player survivor models, make custom maps, share your creations via Workshop! Character customization.
No pay to win! Simple UI and HUD. AI Soldiers, Tanks and Bandits/Mercenaries. A powerful quest, objective & inventory system. Playable on PC, Mac OSX, and Linux with multiplayer cross-compatibility. Dedicated Server Support for PC and Linux.
Gamemodes Story Focuses on story based gameplay, progress by doing specific quests or side-quests to increase your chance of survival! Objective Focuses on small & simple objectives, this is a casual/chill gamemode based on the original BrainBread, if you want a pure BrainBread experience you can enable a server command to force it to vanilla BrainBread mode. In this mode you can also play as a zombie and as a human you can get infected. The zombie's objective is to prevent the humans from progressing, when you get a certain amount of kills you will be able to respawn as a human again, or if you die too many times. All of this can be regulated by the server owner. Arena This is a wave based gamemode, similar to 'Survival'.
You have limited respawns and when you die you'll respawn after X amount of seconds. Everyone respawns at the same time, certain maps may allow certain amount of retries for a wave, if you fail too many times you have to do everything over again. This mode is very action-packed, you better be flexible. Elimination A Humans VS Zombies gamemode, first team to reach the fraglimit wins! In this mode you respawn individually, however if everyone on your team is dead your team will be 'Exterminated', which means the round is over. The opposite team gains a certain amount of points by exterminating the other team, this is an effective way to gain points but it is hard to achieve if there's many players.
In this mode you'll also trigger a team perk if your team gets a certain amount of kills, your team will be blessed with some helpful skill for a certain amount of seconds. Deathmatch A PvP gamemode, solely for humans. Featuring classic old-school powerups, increased speed and flexibility! As well as an announcer which will try to salute you or make fun of you if you fail too much!.
This page displays a list of trending content for BrainBread 2.
To focus your search, select one of the tabs along the top.
|Game Update||Release Date||Patch Notes|
|Game Update||Release Date||Patch Notes|
|BrainBread 2 Mod Tools Update||The Workshopper has been updated! Improved the overall speed of the application. Fixed memory leaks & memory issues. Simplified the UI. Added localization support. Most parts of the UI can now be changed through the .res files located in the layout folder. Removed character checks in the Title and Description field, which means that you can now write a title with any kind of symbols. Removed description character limit. Addons will now create a config file which will be synced via Steam Cloud, this config file holds simple info about your addon, such as the content path and image path. You no ...|
|Minor Patch - 22.214.171.124||Server owners please update your servers! Code Base The workshop handler will now handle input command arguments when it has been fully initialized, meaning you can now launch the server with for example +workshop_update_items to auto update stuff. (remember to restart the server, if necessary) Added bb2_tutorial_mode which will force tutorial mode on any map. (listenserver only) Fixed issues related to the end map voting system, servers will now have a proper amount of vote options if the server only allows Deathmatch maps for example. NPCs Added new voices for Johnson, the bandit lord! Mappi...|
|Major Christmas Patch - 126.96.36.199||Server owners please update your servers! Code Base Added extended workshop support for gameservers, gameservers can now easily download workshop items, collections and update installed items using : workshop_download_item, workshop_download_collection and workshop_update_items. Write 'workshop_help' for extended info. (console) Added bullet penetration for static props and world objects, you can now penetrate through wood, metal, plastic, etc... (tiny surfaces, walls, depending on the material type) Added the end map voting panel, players will now have to vote for the next map when the game i...|