This functionality allows players to research a cure. Server operators are able to configure the zCoin cost of beginning the research.
A player must research the cure for a minimum period of 20 minutes, however, the cure will become much stronger with increased research length.
When the cure is released, it's strength is determined in a random manner based off of research-time.
The cure strength dictates the radius of the cure.
When a cure is released, it will systematically kill all zombies within it's resulting radius. The killed zombies can be looted.
A player is only able to research one cure at a time.
There is a max radius of 2,000 -- achieved through several real-life days of research.
The main purpose of this feature is to assist with the large number of hordes found in the current game version, and to also act as a new tool for developed and prepared players, which can be used to save them in a bad situation.
This feature can be improved upon in many ways - for example, so that research progress will only occur while the player possesses specific items. Depending on the rate of adoption of this feature, these may be included.
7 Days to Die Cure Research Commands
Below you can find the Cure Research related commands:
- /cure research - This deducts the cure fee from your wallet, and begins the research
- /cure release - This releases your cure;
Server admin can manage this setting from within the General Configuration page.