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COMPO-PACK-17 - Mod for 7 Days to Die
COMPO-PACK-17

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Mod Details

23.19MB
Overhaul (for Game Client)
Anti-Cheat Compliant
2,926 Downloads
8,241 Views

This is the original COMPO-PACK 17 from Magoli - for 7 days to die.
It adds a ton of new nice Prefabs to the Random-Gen-World.
With the CP u will have a set of 467 Prefabs the game can randomly choose from .
There are 4 different Town-Types - 3 different City-Types - a dozen of Costum-Hubs to explore.
And the wilderness-Prefabs are a pure adventure for them selves sometimes

This works not for NAVEZGANE !!! Its Randon-Gen-World only !!!!

If u like this mod - pls dont forget to give KARMA - thx ahead guys
Keep Reading Description

Prefabs-COMPOPACK-v17 (for 7dtd * Alpha 13.8)

Important TIP:

First of all i recommend to remove ALL 7dtd-mods u have installed. I didn't test the compatibility to any other mods yet !!!

(to do this i recommend to deinstall the game - remove all stayed local files in your 7dtd-gamefolder - and then reinstall fresh new game again !!!
(then start the game at least one time WITHOUT any MOD !!! Else the EAC could make trouble !!!)

Installing-Instructions:

1.
Copy all files from the PACK's Prefabs-folder to your Gamefolder.../Data/Prefabs/.

2.
Exchange the rwgmixer.xml from the PACK with yours in your Gamefolder.../Data/Config/ -folder !!!
(This means overwrite the existing rwgmixer.xml !!!)

Thats all !!!

If u now start a new RGW-Game u will have plenty of new buildings everywhere.

PRESS PLAY TO SURVIVE !!!!!!!

IMOPORTANT RECOMMENDATION:

I recommend to quit and restart the whole GAME - before u change to a new Seed (=world - =savegame)
I believe the engine remembers parts of the previous loaded savegame - and is affected by it
So every following seed will dont spawn a good and clean world with fresh memory  - like it would do when freshly started !!!

In one word:
Start the Game new before U use a 2nd Seed !!!

2016-feb-07
Magoli



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Latest Comments (4)

Mkx
2 years ago

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Nice Pack Dude. Quick heads up. you don't need remove any previous mods. EACs last update has taken care of similar issues amongst others. Though Id still expect all the mods .dll to be removed if you need to restore a server backup.

So for ease 1st backup both the original prefabs and rwgmixer should you run into any issues. then you can just add the prefabs to the prefabs folder. swap RGW as stated. and follow the rest as described above.

If You have coppis additions installed. you can use prender to import any prefab into the game seed-"Good for those wanting to expand their current map without resets or installs" and you don't even need to touch rwgmixer.xml

RCFdeth1981
3 years ago

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Is this the latest and is it compatible with Steelmod?

bokerlong03
3 years ago

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Have been trying this mod pack out with the Valmod Pack so far there haven't been any issues between the two.

Killermoench
4 years ago

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Magoli your combo-pack is one of biggest prefab collections.
you and all the guy wich have create prefabs for this, can i only gratulatet for the work.