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COMPO-PACK-18 - Mod for 7 Days to Die

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Mod Details

24.93MB
Overhaul (for Game Client)
Anti-Cheat Compliant
1,117 Downloads
3,599 Views

This is the original COMPO-PACK 17 from Magoli - for 7 days to die.
It adds a ton of new nice Prefabs to the Random-Gen-World.
With the CP u will have a set of 467 Prefabs the game can randomly choose from .
There are 4 different Town-Types - 3 different City-Types - a dozen of Costum-Hubs to explore.
And the wilderness-Prefabs are a pure adventure for them selves sometimes

This works not for NAVEZGANE !!! Its Randon-Gen-World only !!!!

If u like this mod - pls dont forget to give KARMA - thx ahead guys
Keep Reading Description

Prefabs-COMPOPACK-v18 (for 7dtd * Alpha 14)

Installing-Instructions:

1.
Copy all FILES from the PACK's Prefabs-folder to your Gamefolder.../Data/Prefabs/.
IMPORTANT: Please copy just the files in the folder !!! DO NOT COPY AND PASTE THE WHOLE PREFAB-FOLDER !!! This will overwrite existing files in the game-Prefabs-folder.

2.
Exchange the rwgmixer.xml from the PACK with yours in your Gamefolder.../Data/Config/ -folder !!!
(This means overwrite the existing rwgmixer.xml !!!)

Thats all !!!

If u now start a new RGW-Game u will have plenty of new buildings everywhere.

PRESS PLAY TO SURVIVE !!!!!!!

IMOPORTANT RECOMMENDATION:

I recommend to quit and restart the whole GAME - before u change to a new Seed (=world - =savegame)
I believe the engine remembers parts of the previous loaded savegame - and is affected by it
So every following seed will dont spawn a good and clean world with fresh memory - like it would do when freshly started !!!

In one word:
Start the Game new before U use a 2nd Seed !!!

2016-mar-27
Magoli



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Latest Comments (5)

Jeck
2 years ago

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сайт хуйня , ничего не понятно, кнопки скачать нету

OomJack
3 years ago

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I have used this on A14 and works just fine.....

abrondino
3 years ago

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I wonder if you can remove the buildings or possible convert the block entities that are troublesome.

In the past there was a glass block that was the culprit. I replaced that item in my items.list with properties from a different block and the lag was gone.

3 years ago

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Yes and no. Most of the buildings are just fine, but a few cause massive lag when you look at them. Specifically (so far), the subway, the sect of M, haulier, office, the crashed plane, and firehouse. What causes the issue in all but the crashed plane, are bad glass blocks. Dunno why, but many of the blocks do not render correctly or spawn in correctly causing massive tearing. The plane issue is the smoke barrels. I'm still testing may of the prefabs as I see them, but those are ones I KNOW cause issues. I go from 90-130 fps to 3 when i look at those prefabs, but once I destroy them, everything is fine. So, just a heads up on that.

Jakesparrow
3 years ago

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Is this bundle ready and compatible with A14?