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This information is generic to describe the basics for adding mods to 7 Days to Die. The individual mod may require more specific steps or tasks to follow to get it to work. These are only meant to act as basic guidelines for applying mods.
Right Click 7 Days To Die in steam and select properties.
Click the Local Files Tab
Click the Browse local files button.
Open the Data Folder
Open the Config folder
Within this config folder is a series of .xml files that are what you will have to edit to add XML mods.
In this example I will use the items.xml but the basic rule applies for all the files.
Step 1. Copy the mod code provided.
<item id="1972" name="lokiStew">
<property name="Extends" value="meatStew" />
<property name="CustomIcon" value="meatStew" />
<property name="Gain_food" value="40" />
2. Open the relevant xml that corresponds to the code. In this case it is the items.xml file
3. Go to the bottom of the file and paste the copied code ABOVE the </items> line that is at the bottom of the file. Always keep the </items> line at the bottom of the file. Not to be confused with </item>
4. Ensure the item ID used by the copied code is not being used by any other item unless the mod specifically wants you to replace a vanilla. It must have a unique ID number assigned to it.
These rules are near identical for any mod code you add. Please read the specific mod you wish to install to see if it requires any further steps to install correctly.
Posted 639 days ago